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use core::f32;
const TOINT: f32 = 1.0 / f32::EPSILON;
#[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)]
pub fn roundf(mut x: f32) -> f32 {
let i = x.to_bits();
let e: u32 = i >> 23 & 0xff;
let mut y: f32;
if e >= 0x7f + 23 {
return x;
}
if e < 0x7f - 1 {
force_eval!(x + TOINT);
return 0.0 * x;
}
if i >> 31 != 0 {
x = -x;
}
y = x + TOINT - TOINT - x;
if y > 0.5f32 {
y = y + x - 1.0;
} else if y <= -0.5f32 {
y = y + x + 1.0;
} else {
y = y + x;
}
if i >> 31 != 0 {
-y
} else {
y
}
}
#[cfg(test)]
mod tests {
use super::roundf;
#[test]
fn negative_zero() {
assert_eq!(roundf(-0.0_f32).to_bits(), (-0.0_f32).to_bits());
}
}