#[repr(C)]pub struct glob_t {
pub gl_pathc: size_t,
pub gl_pathv: *mut *mut c_char,
pub gl_offs: size_t,
pub gl_flags: c_int,
/* private fields */
}
Fields
gl_pathc: size_t
gl_pathv: *mut *mut c_char
gl_offs: size_t
gl_flags: c_int