Struct sp_api::CallApiAtParams
source · [−]pub struct CallApiAtParams<'a, Block: BlockT, NC, Backend: StateBackend<HashFor<Block>>> {
pub at: &'a BlockId<Block>,
pub function: &'static str,
pub native_call: Option<NC>,
pub arguments: Vec<u8>,
pub overlayed_changes: &'a RefCell<OverlayedChanges>,
pub storage_transaction_cache: &'a RefCell<StorageTransactionCache<Block, Backend>>,
pub context: ExecutionContext,
pub recorder: &'a Option<ProofRecorder<Block>>,
}Expand description
Parameters for CallApiAt::call_api_at.
Fields
at: &'a BlockId<Block>The block id that determines the state that should be setup when calling the function.
function: &'static strThe name of the function that should be called.
native_call: Option<NC>An optional native call that calls the function. This is an optimization to call into a
native runtime without requiring to encode/decode the parameters. The native runtime can
still be called when this value is None, we then just fallback to encoding/decoding the
parameters.
arguments: Vec<u8>The encoded arguments of the function.
overlayed_changes: &'a RefCell<OverlayedChanges>The overlayed changes that are on top of the state.
storage_transaction_cache: &'a RefCell<StorageTransactionCache<Block, Backend>>The cache for storage transactions.
context: ExecutionContextThe context this function is executed in.
recorder: &'a Option<ProofRecorder<Block>>The optional proof recorder for recording storage accesses.
Auto Trait Implementations
impl<'a, Block, NC, Backend> !RefUnwindSafe for CallApiAtParams<'a, Block, NC, Backend>
impl<'a, Block, NC, Backend> !Send for CallApiAtParams<'a, Block, NC, Backend>
impl<'a, Block, NC, Backend> !Sync for CallApiAtParams<'a, Block, NC, Backend>
impl<'a, Block, NC, Backend> Unpin for CallApiAtParams<'a, Block, NC, Backend> where
NC: Unpin,
impl<'a, Block, NC, Backend> !UnwindSafe for CallApiAtParams<'a, Block, NC, Backend>
Blanket Implementations
Mutably borrows from an owned value. Read more
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘimpl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘimpl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;
impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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