Struct sp_state_machine::UsageInfo
source · [−]pub struct UsageInfo {
pub reads: UsageUnit,
pub writes: UsageUnit,
pub nodes_writes: UsageUnit,
pub overlay_writes: UsageUnit,
pub removed_nodes: UsageUnit,
pub cache_reads: UsageUnit,
pub modified_reads: UsageUnit,
pub memory: usize,
pub started: Instant,
pub span: Duration,
}Expand description
Usage statistics for state backend.
Fields
reads: UsageUnitRead statistics (total).
writes: UsageUnitWrite statistics (total).
nodes_writes: UsageUnitWrite trie nodes statistics.
overlay_writes: UsageUnitWrite into cached state machine change overlay.
removed_nodes: UsageUnitRemoved trie nodes statistics.
cache_reads: UsageUnitCache read statistics.
modified_reads: UsageUnitModified value read statistics.
memory: usizeMemory used.
started: InstantMoment at which current statistics has been started being collected.
span: DurationTimespan of the statistics.
Implementations
Add collected state machine to this state.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for UsageInfo
impl UnwindSafe for UsageInfo
Blanket Implementations
Mutably borrows from an owned value. Read more
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘimpl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘimpl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;
impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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