pub enum NodePlan {
Empty,
Leaf {
partial: NibbleSlicePlan,
value: Range<usize>,
},
Extension {
partial: NibbleSlicePlan,
child: NodeHandlePlan,
},
Branch {
value: Option<Range<usize>>,
children: [Option<NodeHandlePlan>; 16],
},
NibbledBranch {
partial: NibbleSlicePlan,
value: Option<Range<usize>>,
children: [Option<NodeHandlePlan>; 16],
},
}
Expand description
A NodePlan
is a blueprint for decoding a node from a byte slice. The NodePlan
is created
by parsing an encoded node and can be reused multiple times. This is useful as a Node
borrows
from a byte slice and this struct does not.
The enum values mirror those of Node
except that instead of byte slices, this struct stores
ranges that can be used to index into a large byte slice.
Variants
Empty
Null trie node; could be an empty root or an empty branch entry.
Leaf
Leaf node; has a partial key plan and value.
Extension
Extension node; has a partial key plan and child data.
Branch
Branch node; has slice of child nodes (each possibly null) and an optional immediate node data.
NibbledBranch
Branch node with support for a nibble (when extension nodes are not used).
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for NodePlan
impl UnwindSafe for NodePlan
Blanket Implementations
Mutably borrows from an owned value. Read more